Work Environment
This occupation is typically found in the following Career Sector(s):
Videos on the Web
- Character Modeler - Visual Effects Modeler- from: Youtube Search
Most commonly reported Work Activities
- Interacting With Computers Using computers and computer systems (including hardware and software) to program, write software, set up functions, enter data, or process information.
- Thinking Creatively Developing, designing, or creating new applications, ideas, relationships, systems, or products, including artistic contributions.
- Communicating with Supervisors, Peers, or Subordinates Providing information to supervisors, co-workers, and subordinates by telephone, in written form, e-mail, or in person.
- Getting Information Observing, receiving, and otherwise obtaining information from all relevant sources.
- Updating and Using Relevant Knowledge Keeping up-to-date technically and applying new knowledge to your job.
- Processing Information Compiling, coding, categorising, calculating, tabulating, auditing, or verifying information or data.
- Identifying Objects, Actions, and Events Identifying information by categorising, estimating, recognising differences or similarities, and detecting changes in circumstances or events.
- Making Decisions and Solving Problems Analysing information and evaluating results to choose the best solution and solve problems.
- Establishing and Maintaining Interpersonal Relationships Developing constructive and cooperative working relationships with others, and maintaining them over time.
- Evaluating Information to Determine Compliance with Standards Using relevant information and individual judgment to determine whether events or processes comply with laws, regulations, or standards.
Working Life
A character modeler in VFX is a specialist who sculpts detailed, anatomically accurate models using digital sculpting software for animation. This role requires strong artistic skills and a deep understanding of anatomy.
Organic models—such as characters and creatures—are created using digital sculpting software. Character and creature work is often considered more artistic, as these assets are typically hero elements that will be animated and require multiple iterations and detailed feedback.
This is a specialised modeling role that demands strong sculpting ability and an in-depth understanding of anatomy. It is typically suited to a senior modeler.
Role and Responsibilities
- Create clean, efficient models that are suitable for animation workflows.
- Interpret and enhance approved character or creature concept art to bring designs to life in 3D.
- Rig characters to verify basic deformations and ensure models function correctly in animation.
- Produce a wide range of facial expressions and muscle deformations for animation use.
- Work primarily on hero assets, requiring responsiveness to detailed feedback from the supervision team, including the director.
- Accurately understand and implement changes based on specific supervisor and client notes.
Works with
- Modeling Supervisor
- CG Supervisor
- Rigging Supervisor
- Texturing Supervisor
- Line Producer
- Production coordinator
Most commonly reported Work Tasks
- Design complex graphics and animation, using independent judgment, creativity, and computer equipment.
- Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.
- Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design, and progress tracking.
- Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programmes.
- Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.
- Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
- Implement and maintain configuration control systems.
- Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.
- Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters, and slide shows.
- Create and install special effects as required by the script, mixing chemicals and fabricating needed parts from wood, metal, plaster, and clay.
Qualities - Character Modeler - Visual Effects Modeler
Is this role right for me?
To succeed at this job, you need:
A refined artistic eye with an ability in art and drawing, extensive knowledge of 3D modeling, and, in particular, digital sculpting.
A broad understanding of the CG asset pipeline.
A keen interest in anatomy—particularly human and animal anatomy—and an in-depth understanding of topology for animation.
A very refined artistic sensibility for form, volume, and mass.
An excellent artistic eye and very high standards.
To be able to take and implement feedback across multiple iterations of a hero asset and deliver high quality realistic results, often in a pressurised environment.
Interests - Character Modeler - Visual Effects Modeler
This occupation is typically suited for people with the following Career Interests:
Creative
Creative people are drawn to careers and activities that enable them to take responsibility for the design, layout or sensory impact of something (visual, auditory etc). They may be atrracted to the traditional artistic pursuits such as painting, sculpture, singing, or music. Or they may show more interest in design activities, such as architecture, animation, or craft areas, such as pottery and ceramics.
Creative people use their personal understanding of people and the world they live in to guide their work. Creative people like to work in unstructured workplaces, enjoy taking risks and prefer a minimum of routine.
Investigative
The Investigative person will usually find a particular area of science to be of interest. They are inclined toward intellectual and analytical activities and enjoy observation and theory. They may prefer thought to action, and enjoy the challenge of solving problems with sophiscticated technology. These types prefer mentally stimulating environments and often pay close attention to developments in their chosen field.
Realist
Realists are usually interested in 'things' - such as buildings, mechanics, equipment, tools, electronics etc. Their primary focus is dealing with these - as in building, fixing, operating or designing them. Involvement in these areas leads to high manual skills, or a fine aptitude for practical design - as found in the various forms of engineering.
Realists like to find practical solutions to problems using tools, technology and skilled work. Realists usually prefer to be active in their work environment, often do most of their work alone, and enjoy taking decisive action with a minimum amount of discussion and paperwork.
Entry / Progression - Character Modeler - Visual Effects Modeler
Education Route: Character modelers often hold degrees in animation, motion design, or visual effects, but may also come from related fields such as visualization, architecture, film studies, or games. A strong showreel and relevant experience are especially important for this role.
Career Path to Character Modeler: You will need experience as a generalist or junior modeler. Given the high profile of character work, you would ideally have at least 3 years of experience.
Career Path from Character Modeler: Character modelers can become a modeling supervisor. Given the strong art requirements here, they can sometimes become concept artists.
Pay & Salary - Character Modeler - Visual Effects Modeler
Salary Range (thousands per year)* 30k - 55k
Salaries vary based on employer, location, experience, duties, and role.
Data Source(s):
Salary Expert/ Glass door/ Payscale/ Indeed
Last Updated: July, 2024
Labour Market Updates - Character Modeler - Visual Effects Modeler
Skills Gaps in the Irish Animation sector (Animation ireland June 2022). A key central issue was graduate skills in relevant animation software. Specific software requirements and competencies in pipeline and technical specifics were top of the list regarding skills gaps. While studios that produce 2D content have recently moved away from Adobe Animate (Adobe Flash) into Toon Boom Harmony packages, there are a number of studios using less common softwares such as Cel Action and Moho for their 2D content. Studios creating CGI content are largely using Autodesk Maya with some now moving towards open access softwares such as Blender. A massive 50% of Irish animation graduates are working for overseas studios (20%) or working remotely on adult animated content (30%).The remaining 20% of recent Irish animation graduates are not working in the sector.
The Skills Challenge for the Screen Sector in Ireland 2023. Despite the skills shortages there is no effective and efficient way to identify crew who are available for jobs or for crew to be able to identify what positions are available. Recruiting experienced crew is also a major issue. Notwithstanding the current skills shortages, the key message from the interviews and focus groups was that a larger production crew base will be required to meet future live action demand which is probably significantly larger than the size of the existing crew base. Key areas of focus for future skills needs include the areas of skills for sustainability and green production as well as digital and technology related skills, especially in relation to virtual production.
Note: The following
Note: The following information relates to occupations that include: Artists, Authors, writers and translators, Actors, entertainers and presenters, Dancers and choreographers, Musicians, Arts officers, producers and directors, Photographers, audio-visual and broadcasting equipment operators, Graphic designers, Product, clothing and related designers.
This information has been derived from the Solas National Skills Bulletin (2024).
Employment growth was almost on a par with the national average for this occupation; employment grew strongly between 2021 and 2022 but declined slightly thereafter. Based on the CSO Census data, over a quarter were graphic designers, with other key roles including actors, authors/writers, photographers, artists and arts officers.
Employment permits issued in 2023 were primarily for roles in animation, film and TV. Online job adverts (Eurostat/CEDEFOP) related mainly to graphic designers. At present, the data does not indicate that issues exist in sourcing skills for this occupation.
Useful Contacts - Character Modeler - Visual Effects Modeler
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Animation Skillnet
- Animation Skillnet Office Furthr, Suite 34 GEC, Taylor’s Lane Dublin 8
- 087 2487391
- [email protected]
- Click Here
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Fís Éireann/Screen Ireland
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Animation Ireland
- The Association of Animation Producers in Ireland Ltd, 14 – 16 Lord Edward Street, Dublin 2, D02 YC63
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- Click Here