Salary Range
€k - €k
Career Zone

In Brief...

A Texture Artist is responsible for digitally painting a variety of surface textures for characters, environments, or props. 

Knowledge

  •   Computers and Electronics Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
  •   English Language Knowledge of the structure and content of the English language including the meaning and spelling of words, rules of composition, and grammar.
  •   Design Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
  •   Communications and Media Knowledge of media production, communication, and dissemination techniques and methods. This includes alternative ways to inform and entertain via written, oral, and visual media.
  •   Customer and Personal Service Knowledge of principles and processes for providing customer and personal services. This includes customer needs assessment, meeting quality standards for services, and evaluation of customer satisfaction.
Knowledge areas are ranked by their importance to this career

Skills

  •   Active Listening Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
  •   Critical Thinking Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
  •   Reading Comprehension Understanding written sentences and paragraphs in work related documents.
  •   Speaking Talking to others to convey information effectively.
  •   Active Learning Understanding the implications of new information for both current and future problem-solving and decision-making.
Skills are ranked by their importance to this career

Videos on the Web

Most commonly reported Work Activities

  •   Interacting With Computers Using computers and computer systems (including hardware and software) to program, write software, set up functions, enter data, or process information.
  •   Thinking Creatively Developing, designing, or creating new applications, ideas, relationships, systems, or products, including artistic contributions.
  •   Communicating with Supervisors, Peers, or Subordinates Providing information to supervisors, co-workers, and subordinates by telephone, in written form, e-mail, or in person.
  •   Getting Information Observing, receiving, and otherwise obtaining information from all relevant sources.
  •   Updating and Using Relevant Knowledge Keeping up-to-date technically and applying new knowledge to your job.
  •   Processing Information Compiling, coding, categorising, calculating, tabulating, auditing, or verifying information or data.
  •   Identifying Objects, Actions, and Events Identifying information by categorising, estimating, recognising differences or similarities, and detecting changes in circumstances or events.
  •   Making Decisions and Solving Problems Analysing information and evaluating results to choose the best solution and solve problems.
  •   Establishing and Maintaining Interpersonal Relationships Developing constructive and cooperative working relationships with others, and maintaining them over time.
  •   Evaluating Information to Determine Compliance with Standards Using relevant information and individual judgment to determine whether events or processes comply with laws, regulations, or standards.

 

Working Life

Texture artists are responsible for digitally painting a variety of surface textures for characters, environments or props.

They must have expertise with texturing software such as Photoshop or Mari and in depth knowledge of the texturing, UV’ing and lighting processes.

  • Work in collaboration with the texturing lead to execute the textures maps necessary for the required look of CG characters and objects
  • Responsible for ensuring that all maps adhere to the technical constraints of other departments, in particular modelling and lighting/look development.
  • Work closely with lighting to ensure all textures achieve the visual look of the production while adhering to lighting constraints.
  • Create texture, colour key and lighting key callouts for the overseas studio as guidance to how they have to create textures for assets.
  • Create matte paintings for the production that matches the style of the production.
  • Quality control of texture maps prior to publishing to ensure consistency.
  • Communicating with production and leads regarding schedules and deadlines.
  • Hitting set deadlines while maintaining the highest standards of work.

Works with

  • Texturing Lead
  • Lighting team
  • Modeling team
  • Production Coordinator

 

 

Most commonly reported Work Tasks

  • Design complex graphics and animation, using independent judgment, creativity, and computer equipment.
  • Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.
  • Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design, and progress tracking.
  • Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programmes.
  • Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.
  • Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
  • Implement and maintain configuration control systems.
  • Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.
  • Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters, and slide shows.
  • Create and install special effects as required by the script, mixing chemicals and fabricating needed parts from wood, metal, plaster, and clay.

Qualities - Texture Artist

To succeed at this job, you need:

  In-depth experience with digital image manipulation, digital painting, and lighting and rendering. 

  Extensive knowledge and production experience with 3D software and with a 3D paint package, such as Substance, Mari, Photoshop or equivalent. 

  Strong artistic skills, a great eye for details, and grasp the concepts of composition, colour, value, form, and scale.

  The ability to work well under pressure as part of a team and to communicate well across departments.

  To be open to direction and able to embrace change with good time keeping and the ability to meet set deadlines

  A traditional arts background with photography and painting especially beneficial in this role.

 

Interests - Texture Artist

This occupation is typically suited for people with the following Career Interests:

 Creative

Creative people are drawn to careers and activities that enable them to take responsibility for the design, layout or sensory impact of something (visual, auditory etc). They may be atrracted to the traditional artistic pursuits such as painting, sculpture, singing, or music. Or they may show more interest in design activities, such as architecture, animation, or craft areas, such as pottery and ceramics.

Creative people use their personal understanding of people and the world they live in to guide their work. Creative people like to work in unstructured workplaces, enjoy taking risks and prefer a minimum of routine.

Entry / Progression - Texture Artist

Education Routes: Texture Artists often have a degree in Fine Art, Animation, or Visual Effects.

Ideally, you will have taken classes in Photography, 2D Design, Lighting and Rendering and Digital Painting,

You should also have some experience of life drawing and other forms of observational drawing.

Career Path to Texturing Artist: Experience in the modelling department, lighting department or as a CG generalist.

Career Path from Texturing Artist: Texturing Lead, Lighting Artist, Art Direction.

This is not generally an entry-level role.

Show reel and experience is very important for this role.

 

Pay & Salary - Texture Artist

Labour Market Updates - Texture Artist

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