Salary Range
€k - €k
Career Zone

In Brief...

The Texturing Lead/Supervisor is responsible for delivering textures that reach the artistic and technical requirements to meet the Art Director’s vision for the production.

Knowledge

  •   Computers and Electronics Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
  •   English Language Knowledge of the structure and content of the English language including the meaning and spelling of words, rules of composition, and grammar.
  •   Design Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
  •   Communications and Media Knowledge of media production, communication, and dissemination techniques and methods. This includes alternative ways to inform and entertain via written, oral, and visual media.
  •   Customer and Personal Service Knowledge of principles and processes for providing customer and personal services. This includes customer needs assessment, meeting quality standards for services, and evaluation of customer satisfaction.
Knowledge areas are ranked by their importance to this career

Skills

  •   Active Listening Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
  •   Critical Thinking Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
  •   Reading Comprehension Understanding written sentences and paragraphs in work related documents.
  •   Speaking Talking to others to convey information effectively.
  •   Active Learning Understanding the implications of new information for both current and future problem-solving and decision-making.
Skills are ranked by their importance to this career

Videos on the Web

Most commonly reported Work Activities

  •   Interacting With Computers Using computers and computer systems (including hardware and software) to program, write software, set up functions, enter data, or process information.
  •   Thinking Creatively Developing, designing, or creating new applications, ideas, relationships, systems, or products, including artistic contributions.
  •   Communicating with Supervisors, Peers, or Subordinates Providing information to supervisors, co-workers, and subordinates by telephone, in written form, e-mail, or in person.
  •   Getting Information Observing, receiving, and otherwise obtaining information from all relevant sources.
  •   Updating and Using Relevant Knowledge Keeping up-to-date technically and applying new knowledge to your job.
  •   Processing Information Compiling, coding, categorising, calculating, tabulating, auditing, or verifying information or data.
  •   Identifying Objects, Actions, and Events Identifying information by categorising, estimating, recognising differences or similarities, and detecting changes in circumstances or events.
  •   Making Decisions and Solving Problems Analysing information and evaluating results to choose the best solution and solve problems.
  •   Establishing and Maintaining Interpersonal Relationships Developing constructive and cooperative working relationships with others, and maintaining them over time.
  •   Evaluating Information to Determine Compliance with Standards Using relevant information and individual judgment to determine whether events or processes comply with laws, regulations, or standards.

 

Working Life

The texturing supervisor is responsible for delivering textures that reach the artistic and technical requirements to deliver the visual style of the production. The texturing lead will work closely with lighting, the CG supervisor, and the VFX supervisor, to ensure that all textures are pipeline friendly.

This is an important and senior role; the artistic expectations are very high. Textures are expected to meet the art director’s vision for the production.

This requires production experience of the texturing and lighting pipeline and an in-depth knowledge of texture painting and UVing. It also necessitates the ability to lead and manage a busy team of texture artists in their studio as well as in the overseas studio.

Role and Responsibilities

    • In collaboration with lighting, CG/VFX supervisor, production, designer, art director, the texturing lead/supervisor interprets and develops the initial look of models, helping to define visual style towards the director’s vision.

    • Involved in the initial build phase of the project and the development of the texture maps and look development of early hero assets.

    • In collaboration with the CG supervisor and pipeline departments, they help define the texturing pipeline, including inputs, outputs, naming conventions, scripts and tools.

    • Responsible for clear lines of communication both within and between departments, particularly lighting and modelling, they attend meetings and address texturing comments/issues.

    • Responsible for texturing dailies, quality control, and ensuring aesthetic consistency.

    • Brief texture artists and provide constructive artistic feedback to ensure this consistency.

    • Work with production to ensure that crewing, schedules, and delivery timetables are met.

    • Continual familiarity with new tools, software, and other related advances in the texturing/lighting pipeline.

    • Responsible for show wide texturing workflow documentation, mentoring, and information dissemination.

    • Deliver texturing notes back to the overseas studio in order to keep texturing at a high level and style throughout the production. 

Works with

    • CG Supervisor
    • Lighting Supervisor
    • Modeling Lead
    • VFX Supervisor
    • Production Manager
    • Art Directors
    • VFX Producer

 

Most commonly reported Work Tasks

  • Design complex graphics and animation, using independent judgment, creativity, and computer equipment.
  • Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.
  • Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design, and progress tracking.
  • Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programmes.
  • Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.
  • Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
  • Implement and maintain configuration control systems.
  • Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.
  • Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters, and slide shows.
  • Create and install special effects as required by the script, mixing chemicals and fabricating needed parts from wood, metal, plaster, and clay.

Qualities - Texturing Lead/Supervisor

To succeed at this job, you need:

  A keen understanding of the 3D asset creation pipeline and an in-depth knowledge of texturing and digital painting.

  Experience with modeling, UV’ing, lighting, look development and shading.

  Several years experience in the texturing department.

  To be very familiar with CG Software and have extensive knowledge of industry standard 3D paint software.

  Excellent artistic eye. 

  A passion for surface values and an eye for detail, colour, and scale.

  Modeling and look development experience and an understanding of the technical constraints of these processes.

  To be a great communicator with excellent organisational skills,

  The ability to manage a very busy team in a pressurised environment while meeting production timetables and budgets.

  A traditional arts background; painting would also be beneficial in this role.

Interests - Texturing Lead/Supervisor

This occupation is typically suited for people with the following Career Interests:

 Creative

Creative people are drawn to careers and activities that enable them to take responsibility for the design, layout or sensory impact of something (visual, auditory etc). They may be atrracted to the traditional artistic pursuits such as painting, sculpture, singing, or music. Or they may show more interest in design activities, such as architecture, animation, or craft areas, such as pottery and ceramics.

Creative people use their personal understanding of people and the world they live in to guide their work. Creative people like to work in unstructured workplaces, enjoy taking risks and prefer a minimum of routine.

Entry / Progression - Texturing Lead/Supervisor

Education Routes: Texturing Lead/Supervisors often have a degree in Fine Art, Animation, or Visual Effects.

They will have taken classes in 2D Design, Lighting and Rendering and Digital Painting; they should also ideally have some experience of observational drawing.

Career Path to Texturing Lead/Supervisor: Experience in the texturing department.

Career Path from Texturing Lead/Supervisor: Lighting, Look Development, Art Direction and CG Supervisor.

This is not an entry-level role.

Show reel and extensive experience is very important for this role.

 

Pay & Salary - Texturing Lead/Supervisor

Labour Market Updates - Texturing Lead/Supervisor

Useful Contacts - Texturing Lead/Supervisor

Close