Course Summary
Course Category: Direct Entry (Higher Education - HET)
The curriculum balances artistic storytelling with technical mastery, challenging students to integrate their creative and academic skills through largely self-directed learning. Students produce both individual and collaborative animated films, which are showcased annually at the Animation and Games Graduate Showcase, preparing them for the professional rigors of the animation industry.
Course Details
This course prepares you for working in the following Career Sectors:
What will you study?
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YEAR 1
Design and Technology
Visual Media Theory
Professional Practice
YEAR 2
Applied Theory
Visual Media Production
Important
- Colleges may add/remove modules to keep the course updated and to meet demands.
Progression to CAO Courses
The Student - Career Interests
This course is typically suited for people with the following Career Interests:
Creative
Creative people are drawn to careers and activities that enable them to take responsibility for the design, layout or sensory impact of something (visual, auditory etc). They may be atrracted to the traditional artistic pursuits such as painting, sculpture, singing, the performing arts or music. Or they may show more interest in design activities, such as architecture, animation, or craft areas, such as pottery and ceramics.
Creative people use their personal understanding of people and the world they live in to guide their work. Creative people like to work in unstructured workplaces, enjoy taking risks and prefer a minimum of routine.
Further Research
DISCLAIMER: These links are to official sources of information for this course - we accept no responsibility for the information on them.
Career Progression
Many graduates progress directly to employment in Irish animation studios. By mastering the roles of conceptualist, artist, and technician, students are exceptionally well-equipped for high-level careers in feature film production, television animation, and special effects on a global scale.